Description
Hello Chosen Ones, FireBlueMonster over here. I have just released the public build for ScapeSir Final X v0.2.7 Dev. This version comes with a brand new explicit cg scene, but that is not all. If you have been following the project from the shadows, you might notice that the promotional cover art looks completely different. I am learning how to handle shading and highlights on my own, and even though I drew them mostly by instinct, the cover art finally looks like a real illustration. The general art quality of the game will keep evolving version by version. What is next? Now I am stepping into completely new territory: Animation. Unlike static CGs, I have absolutely zero experience animating anything, so this will definitely take some time. Once the animation is fully finished, along with a core overhaul to some game switches, v0.3 Stable will be ready. I truly hope you enjoy the game and my progress as a solo developer. For those interested in the backstage process, I will be uploading detailed development chronicles of my animation journey on Patreon, which will be the exclusive content available for Tiers 2 and 3. Take care, Chosen One... see you in the abyss! Changelog and Links to the game and Patreon are in the comments below!